Python_13.△コンポーネントに指定したテクスチャの挿入
# -*- coding: utf-8 -*-
import engine.cmds as cmds
path= 'systems/rendering/12_vosselaar_house_living.dds';
asset= cmds.findAsset( path );
go= cmds.createGameObject('IBL');
ibl= cmds.addComponent(go, 'IBL');
if asset!= None:ibl.IBLTextureResource = asset;#end if