魔法のメモ

CG N GAME BLOG

Python_7.位置、回転、大きさ

#-*- coding: utf-8 -*-
import engine.cmds as cmds
import engine.wpf as wpf
from via import vec3
from via import Color

# write your code here 
parent  = cmds.createGameObject( 'Parent' )
parent.Transform.LocalPosition = vec3(10, 20, 30)
parent.Transform.LocalScale = vec3(1, 2, 3)
#parent.Transform.LocalRotation = Quaternion(0,0,0,1)は動かない
cmds.setLocalDegree( parent, 0, 60, 0 );
child   = cmds.createGameObject( 'Child', parent )
child.Transform.LocalPosition = vec3(40, 50, 60)